Tag Archives: PC gamers

Finding My Way into Game Design: Education After Graduation

Choosing a career path can be difficult for many students. You want to find something that will financially support you, while meeting your own personal goals, and doing something that fulfills and entertains you. My own search for a career has continued past my college education, and I found myself searching for other growth opportunities to really pinpoint what I want to do.

So where does game design fit into all of this? When I completed my Bachelor’s degree, it was in Pictorial Art with an emphasis on Studio Practice. It’s a pretty general degree for art students, where your specialty really comes down to what you choose to study. I had a fairly well-rounded education, jumping between animation, illustration, traditional art, digital art, and graphic design. My dilemma was, how do I put all of these skills to use in the real world?

My eventual decision was to further my education, so I began to research post-degree programs, such as certificates and two-year degrees. I also researched different career paths that would complement the skills I already had. I decided that any new education I pursued had to be something new that would build off of what I had already learned. The answer: game design!

I found a certificate program through Post University that would have a focus on the basics of game design, game programming, and some animation. Game design is still a relatively new subject with degree and certificate offerings, so it felt like a good opportunity to expand my skills in an emerging field of study. Probably the most important class I took was the Programming for Game Design course. It began with a basic intro to programming, focusing on C++, and led into the basics of game engines and how programming fits into graphics.

It was a fairly short program, but it gave me access to a lot of good resources that I wouldn’t have known about otherwise. The most useful were the game engines we worked with: simple engines, such as the App Game Kit and the Dark Game Development Kit. These are both fairly cheap engines provided by TheGameCreators.com. They are beneficial for someone who is new to programming or game design, and serve to ease new designers into the game development world. Beyond the scope of our actual class projects, I was advised to look into the Unreal Development Kit to learn more professional game development. The UDK 3 is free to download and use for anyone (however, licensing fees apply if you want to sell something). Recently, I acquired the Unreal 4 beta, which drastically improves many of the Unreal features; however, it requires a monthly fee, unlike the UDK.

A lot of the learning process was self-driven, such as working on my own projects beyond the scope of the class. I spent most of my time playing around with building maps in UDK. Working in the UDK, you have a choice between hand-coding minor details, or designing in a more what-you-see-is-what-you-get mode, which makes it probably the most robust engine available, and the fourth edition builds on these principles further. Here is a video exploring a partial level I have been working on:

https://www.youtube.com/watch?v=I1Iq4CAgYFs

Finding an industry that I enjoy as a consumer as well as a professional helped drive my projects as well. Good game designers make great games because they enjoy playing great games themselves. Going behind the scenes and seeing the raw elements of game design is like getting the best cheat codes available, and I think this is the type of fascination that one should strive for in any industry. If you love what you do or make, it will be that much more exciting and meaningful to make it your career.

Whether you’re interested in getting into a particular industry or just want to learn new skills, there are always opportunities for further education. If a set program is out of your budget, community colleges offer a lot of similar classes as well, or you can check out Coursera or Codecademy to learn from videos at your own pace. At the end of the day, it’s more about the knowledge and skills you gain than the degree or certificate you might receive.

Always make it a goal to never stop educating yourself!

Photo by Andy Sutterfield

Photo by Andy Sutterfield

Gaming Survival Tips for Noobs

So, you’ve just bought your first online game and are eager to jump in and start grinding levels and slaying monsters! You quickly build a character and enter the game world. You look around and see hundreds of other players running around on quests and fighting monsters. But, as you grip that cheap wooden battle-axe, you suddenly realize—you have no idea what you’re doing.

As soon as you figure out some basic controls, you start spamming out HELP messages over the game interface. This is met with a wave of hate and obscenities the likes of which you have never seen before.

Before you can even respond, you are struck down by a level 88 Death Knight.

Game Over.

Gaming Square

Photo by Meggyn Watkins

“Well, that wasn’t very fun at all!” you might be thinking. What you didn’t realize was you joined a PVP (player versus player) server with Roleplaying chat on (where players only speak in-character). You were lost before you even began.

Unfortunately, for many gamers, this is how most begin their online journeys. I remember my first online games (Warcraft III and Final Fantasy XI). They’re fun up until you hit the steep learning curve, at which point you typically become a nuisance for experienced players if you can’t keep up.

The Internet, and games played over the Internet, offer everyone immediate access to just about anything and everyone they can think of. This type of accessibility can have its drawbacks, however. More connections along with almost complete anonymity mean you have the potential to run into some interesting situations.

It all started in the arcades—the original haven for gamers. Arcades were social venues which housed various video game machines that you could spend your quarters to play for short periods of time. Games required a lot of skill, and if you were good enough you were rewarded with your name on the high score list. This level of competition (combined with the fact that arcades required you to physically leave your home) made video gaming a social activity.

The first wave of consoles started a new trend: rather than go out to play in an arcade, home consoles allowed a player to play within the privacy of his or her own home, occasionally with friends. But it wasn’t until the 1990s when video games truly began to take an anti-social form.

Many of the games developed in the 90s were single-player adventure games. There were some pushes to bring back social elements to console gaming, such as party games and other multiplayer games, but this period cemented the stereotype of the anti-social gamer lurking alone in a dark room.

During this time, however, PC gaming was also becoming more popular, adding the advantage of playing games over the Internet. While consoles eventually caught up and added Internet connectivity, PC gamers have been re-connecting through cyberspace and re-inventing what social interaction means.

Many people still see this as anti-social behavior, but I like to think of it as a new frontier of interaction. Whether the Internet is the new standard means for communication or just an intermediate to whatever form of communication waits for us down the road, the impact it has had on gamers is substantial. That being said, it is important to remember a few things if you are unfamiliar with online gamers:

1. The Internet is anonymous, and the majority of people act accordingly.

If someone wants to be a jerk, there is no sense of restraint that you might find when talking face-to-face with someone. Let’s face it, there are mean people out there, but don’t get discouraged if you run into one of them. You can always walk away (or Ctrl-Alt-Del away). Most just have too much free time on their hands and are best ignored.

2. Be polite.

This pretty much speaks for itself. Avoid being the person listed above when possible. The huge benefit of the Internet—being able to connect to anyone anywhere—comes at a huge price: there is little to no moderation. This is why most online games come with their own little warning from the company waiving their responsibility for online interactions.

3. Don’t take things too personally, especially in a game.

For the above reasons, don’t take it personally if you encounter someone who is just out to ruin your day. Getting into arguments online or having negative encounters with fellow gamers has a chain reaction effect, similar to when someone is having a lousy day in real life. One negative event can make someone more likely to be negative to someone else later on. It’s much better (and relieving) to simply block them, switch servers, or exit the game.

4. Don’t be stupid.

Sorry if this sounds a little harsh, but many gamers take what they do very seriously. Like the Death Knight example from earlier, if you wander into an advanced area without bothering to learn the proper etiquette, you are likely going to get flamed for it. It would be akin to walking into a fancy dress party in your underwear. Most games offer servers for beginners—an area designed for you to test things out few times without pissing anyone off. Failing this, the almighty Google should have answers for you if you are worried about impatient pro-gamers.

5. Take Your Time

Online gaming can be a great pastime, but don’t feel rushed to absorb twenty years of game development overnight. Find a game similar to what you are familiar with, and try to find a group or forum online that caters to beginners. You will normally be met with a lot more positivity than if you take the headstrong approach. Even better, if you already have a group of gamer friends, they might be able to help you get on your feet.

With these tips, you should be able to get into online gaming easily! But before you commit to paying a monthly fee for some games, perhaps try out similar games that you can play for free. For example, World of Warcraft allows you to play for free until level 20. So you can get in right away, find a beginner’s server, and get the hang of things before you commit. Star Wars: The Old Republic is now free-to-play as well, if you prefer sci-fi to fantasy.

If shooters are more your thing, Team Fortress 2 is also free-to-play, but once you get hooked in, you can buy upgrades and fancy hats.

If you are more the creative type, I would check out Minecraft. Though not free, it is fairly cheap to purchase. The game has many player-run servers; however, dedicated Minecraft servers through Mojang are currently in the works for a future update!

Have a game recommendation or some stories or tips from your own experience? Share them in the comments.