Tag Archives: console gaming

Console Wars: Here We Go Again

It’s that time again. A wave of next-generation video game consoles are lined up for gamers, with the three console giants (Microsoft, Sony, and Nintendo) offering up their latest and greatest products. With consoles becoming a dying breed, and their sales dwindling compared to social and PC gaming, what should you know about the next generation, and which console is right for you to buy when they are released this holiday season?

Nintendo Wii-U – $299

In an attempt to get a headstart on the competition, Nintendo released their next-gen console a year in advance. As such, it is already glaringly obvious from the Wii-U sales that Nintendo’s new high-definition console has fallen quite far from the innovation of its predecessor.

The Wii-U’s two main selling points are the inclusion of HD graphics (finally) and the new gamepad. While an interesting piece of hardware, the gamepad has yet to be utilized by game developers in a way that enhances gameplay beyond that of the Wii. The inclusion of HD is something that should have been a part of the Wii from the start, and now feels like Nintendo is just playing catch-up at this point.

The problem with the Wii-U is that it ultimately doesn’t amount to much more than a glorified Wii system with new hardware that is hardly used by developers. The Wii’s innovative design was quite groundbreaking at the time, and it created a gaming market for an age group that was otherwise uninterested in gaming. Now, the Wii-U is a poor attempt at marketing towards the hardcore gamer market. Nintendo used to be the top in hardcore gaming and game consoles; however, since the release of the Wii, Nintendo fans have criticized the company for neglecting the hardcore market. The Wii-U was ambitious by trying to please both casual and hardcore markets, but the result is a console that fails to please either side of the spectrum.

Who Should Buy It: Anyone interested in a lower-priced gaming console and casual gaming who doesn’t already own a Wii, or a gamer who is really committed to Mario and Zelda games.

Microsoft Xbox One – $499

The Xbox One is Microsoft’s answer to an all-in-one media hub. The Xbox 360 was best known for its Xbox Live service, as well as its Kinect motion sensor. In the Xbox One, Kinect will be integrated right out of the box and, in addition to the regular Live service, Xbox One users will have access to movies, television, music, and internet browsing, as well as the library of games.

One of the biggest criticisms of the Xbox One was their integration of the user’s console with their network, as well as their harsh DRM (Digital Rights Management) rules. Originally, the console was required to connect to the Internet at least once every 24 hours, potentially alienating gamers who prefer to play offline. Games bought in a store were also meant to be linked to a particular player’s account in order to work, making reselling or lending a game to a friend a difficult process.

Thankfully, Microsoft recently backtracked on these due to negative feedback. To me, this says two things. First, they are actually listening to their potential buyers. Second, if they back-pedaled this easily on something they were so adamant about when the console was announced, it doesn’t send a strong sense of confidence about the Xbox One in general. While it is important for companies to listen to consumers, it is the company’s job to ultimately decide what is delivered in the final product. Innovation is the responsibility of the company itself.

Maybe they should just call it the Xbox 180.

Who Should Buy It: Anyone looking for a device that integrates various media, is particularly fond of previous Xbox products, and can afford the heftier price tag.

Sony PlayStation 4 – $399

The PlayStation 4 has been the thing of rumors for years. When the PlayStation 3 was initially revealed, its presentation and subsequent lack of promised features led to parody and ridicule. The PlayStation 4 reveal, however, was simple and to the point: the PlayStation 4 is designed for hardcore gamers, who have lacked a proper dedicated console for a long time.

 The PlayStation 4 is pretty much a powerful gaming PC wrapped in a console. In addition to the powerful hardware, the PlayStation 4 does not stray far from the controller PlayStation fans have become accustomed to for nearly two decades. (Speaking of PlayStation history, there are plans to include previous PlayStation titles in a streaming cloud service to solve future problems of backwards compatibility.)

In comparison with the Xbox One, the PlayStation 4’s selling points are its price, the way they have handled used-game resale, and its Digital Rights Management. The PlayStation 4 will sell for one hundred dollars cheaper than the Xbox One. In addition, Sony’s policy towards used games (from the start) is that, if you buy a copy of the game, you have the right to trade it in, let a friend borrow it, or keep it forever.

Who Should Buy It: Serious gamers, and that’s pretty much it. As exciting as the PS4 sounds, it seems to be doing the opposite of what the Wii did years ago, and seems likely to alienate casual gamers.

Fifteen years ago, there wasn’t a lot of variation in the game market to guide the creation of new systems. However, today we have huge divides between many factions of gamers. Some systems will be best for casual gamers, while others will be better for the more serious gamers. Personally, I believe if you are a casual gamer, the perfect system already exists for you: the Wii. If you haven’t bought a Wii yet, that might be a good reason to buy the Wii-U. For the serious gamer, the PlayStation 4 seems more likely to challenge and entertain. The Xbox One seems to be somewhere in the middle, for your semi-casual, semi-serious gamers who sometimes just want to binge-watch Arrested Development instead of pwning noobs.

next gen consoles square

Gaming Survival Tips for Noobs

So, you’ve just bought your first online game and are eager to jump in and start grinding levels and slaying monsters! You quickly build a character and enter the game world. You look around and see hundreds of other players running around on quests and fighting monsters. But, as you grip that cheap wooden battle-axe, you suddenly realize—you have no idea what you’re doing.

As soon as you figure out some basic controls, you start spamming out HELP messages over the game interface. This is met with a wave of hate and obscenities the likes of which you have never seen before.

Before you can even respond, you are struck down by a level 88 Death Knight.

Game Over.

Gaming Square

Photo by Meggyn Watkins

“Well, that wasn’t very fun at all!” you might be thinking. What you didn’t realize was you joined a PVP (player versus player) server with Roleplaying chat on (where players only speak in-character). You were lost before you even began.

Unfortunately, for many gamers, this is how most begin their online journeys. I remember my first online games (Warcraft III and Final Fantasy XI). They’re fun up until you hit the steep learning curve, at which point you typically become a nuisance for experienced players if you can’t keep up.

The Internet, and games played over the Internet, offer everyone immediate access to just about anything and everyone they can think of. This type of accessibility can have its drawbacks, however. More connections along with almost complete anonymity mean you have the potential to run into some interesting situations.

It all started in the arcades—the original haven for gamers. Arcades were social venues which housed various video game machines that you could spend your quarters to play for short periods of time. Games required a lot of skill, and if you were good enough you were rewarded with your name on the high score list. This level of competition (combined with the fact that arcades required you to physically leave your home) made video gaming a social activity.

The first wave of consoles started a new trend: rather than go out to play in an arcade, home consoles allowed a player to play within the privacy of his or her own home, occasionally with friends. But it wasn’t until the 1990s when video games truly began to take an anti-social form.

Many of the games developed in the 90s were single-player adventure games. There were some pushes to bring back social elements to console gaming, such as party games and other multiplayer games, but this period cemented the stereotype of the anti-social gamer lurking alone in a dark room.

During this time, however, PC gaming was also becoming more popular, adding the advantage of playing games over the Internet. While consoles eventually caught up and added Internet connectivity, PC gamers have been re-connecting through cyberspace and re-inventing what social interaction means.

Many people still see this as anti-social behavior, but I like to think of it as a new frontier of interaction. Whether the Internet is the new standard means for communication or just an intermediate to whatever form of communication waits for us down the road, the impact it has had on gamers is substantial. That being said, it is important to remember a few things if you are unfamiliar with online gamers:

1. The Internet is anonymous, and the majority of people act accordingly.

If someone wants to be a jerk, there is no sense of restraint that you might find when talking face-to-face with someone. Let’s face it, there are mean people out there, but don’t get discouraged if you run into one of them. You can always walk away (or Ctrl-Alt-Del away). Most just have too much free time on their hands and are best ignored.

2. Be polite.

This pretty much speaks for itself. Avoid being the person listed above when possible. The huge benefit of the Internet—being able to connect to anyone anywhere—comes at a huge price: there is little to no moderation. This is why most online games come with their own little warning from the company waiving their responsibility for online interactions.

3. Don’t take things too personally, especially in a game.

For the above reasons, don’t take it personally if you encounter someone who is just out to ruin your day. Getting into arguments online or having negative encounters with fellow gamers has a chain reaction effect, similar to when someone is having a lousy day in real life. One negative event can make someone more likely to be negative to someone else later on. It’s much better (and relieving) to simply block them, switch servers, or exit the game.

4. Don’t be stupid.

Sorry if this sounds a little harsh, but many gamers take what they do very seriously. Like the Death Knight example from earlier, if you wander into an advanced area without bothering to learn the proper etiquette, you are likely going to get flamed for it. It would be akin to walking into a fancy dress party in your underwear. Most games offer servers for beginners—an area designed for you to test things out few times without pissing anyone off. Failing this, the almighty Google should have answers for you if you are worried about impatient pro-gamers.

5. Take Your Time

Online gaming can be a great pastime, but don’t feel rushed to absorb twenty years of game development overnight. Find a game similar to what you are familiar with, and try to find a group or forum online that caters to beginners. You will normally be met with a lot more positivity than if you take the headstrong approach. Even better, if you already have a group of gamer friends, they might be able to help you get on your feet.

With these tips, you should be able to get into online gaming easily! But before you commit to paying a monthly fee for some games, perhaps try out similar games that you can play for free. For example, World of Warcraft allows you to play for free until level 20. So you can get in right away, find a beginner’s server, and get the hang of things before you commit. Star Wars: The Old Republic is now free-to-play as well, if you prefer sci-fi to fantasy.

If shooters are more your thing, Team Fortress 2 is also free-to-play, but once you get hooked in, you can buy upgrades and fancy hats.

If you are more the creative type, I would check out Minecraft. Though not free, it is fairly cheap to purchase. The game has many player-run servers; however, dedicated Minecraft servers through Mojang are currently in the works for a future update!

Have a game recommendation or some stories or tips from your own experience? Share them in the comments.